Something else i found on my computer. based on this http://en.wikipedia.org/wiki/DIRECT and on the 2nd stage of the Saturn V Rocket.
i had completly forgotten about this one. i had already done most of the work on this one in blender last year so i just imported it to 3dsmax, added edgeloops and fixed some topology so it would turbosmooth ok. rendered in default scanlinerenderer. no materials or textures, just plain object colors.
i actually spent some time trying to figure out the best lighting setup for this.